12/4/2023 0 Comments Super mario rpg valentinaHe pauses, looks down, and then shakes his head as if trying to dispel a hallucination.“I'm absolutely exhausted! I hate being a guard! Valentina only gives us the most boring jobs to do!! But I guess this beats Dodo's job. The "lost a life" theme plays as he steps back into the room. When Mario attempts to leave the room, he will react in shock and shrink to regular size (similar to how he loses a life in Super Mario Bros.), then run back behind the curtain. Going behind the curtains will briefly turn Mario into 8-bit Super Mario but this can be done only once. One minor Easter egg exists partway up the tower, in a room with two curtains and a pillar. Bowser tames this Chomp and uses her as a weapon for battle. There is also a new hammer for Mario called the Masher, and also a female Chomp that was locked up for biting Booster. There are many hidden treasures located inside Booster Tower, including many coins and Frog Coins and an item called the Goodie Bag, which when used during battle, adds more coins to the player's total after winning the battle, and can also be sold for 555 coins. The inside is also full of Spookums, Bob-ombs, and Chomps. In the upper level of the first room there are photos of the seven generations of Boosters. The only way the door can be opened is by saying the password, which only Booster knows it is eventually revealed to be whatever name the player used for their file.Īs expected from the view of outside, the inside of Booster Tower is huge, with many rooms and floors. While Toadstool is trapped up there, Booster uses magic to seal the door closed. At the top of Booster Tower there is a balcony. Outside Booster Tower is relatively small with a sign that reads "Welcome" with small Japanese letters that transliterate to English as " Bukki," which is Booster's Japanese name. If the player successfully passes the minigame, they get an Amulet. If the player is caught by a Snifit three times, they have to fight Booster. Before fighting Knife Guy and Grate Guy, the player can play a minigame where Booster has his three Snifits check a row of curtains, which Mario is behind.Doing this unlocks a door in the same room as the paintings, where the player gets one of Bowser's weapons, the Chomp. Later on, there is another row of paintings, where the player has to select them in the order they are found in the first room. In the first room of the tower, there is a row of paintings.Mario, Mallow, Geno and Bowser attempt to follow him, but they are distracted by Knife Guy and Grate Guy.Īfter fighting them, Mario gives chase to Booster all the way to Marrymore. Booster then goes off to retrieve Toadstool and heads to Marrymore. Then they go into Booster Tower, fighting through the enemies until they get to the top floor, where Toadstool is held.īooster then comes in the same room, looking for a doll, so Mario must hide behind the curtains, which is being opened by Booster's Snifit minions (avoiding the Snifits completely or getting caught three times does not actually affect the plot). With no more members of the Koopa Troop, Bowser then joins Mario and friends, claiming that he is recruiting them. By coincidence, Princess Toadstool hears the commotion from high above, confirming that she is the one being held at Booster Tower. Arriving at the tower, they find Bowser gawking at the tower's entrance. Mario, Mallow and Geno discover that a girl has fallen into Booster Tower. History Super Mario RPG: Legend of the Seven Stars
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